> For the complete documentation index, see [llms.txt](https://docs.2040world.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.2040world.io/in-game-currency.md).

# In-game currency

AUR is the internal game currency in the 2040WORLD universe. It is used for:

* Purchasing/selling collected resources
* Trading player-crafted items
* Buying Battle Pass

Players can earn AUR through auction trading, with an option to purchase this currency in the web store. AUR withdrawal functionality will be implemented later.

<figure><img src="/files/ufoqrIVxkhBwA0xTBujI" alt=""><figcaption></figcaption></figure>

**TFT Token** is the primary currency of the 2040WORLD ecosystem. After token launch, it can be used for:

* Purchasing AUR (post-TGE, AUR will only be obtainable using TFT)
* Upgrading production facilities and increasing AUR earnings with subsequent AUR → TFT conversion capability
* Acquiring special offers with unique items and customization options

To qualify for TFT airdrop, players must:

* Accumulate prestige above the minimum seasonal threshold
* Purchase Battle Pass using AUR

Purchased Battle Pass transfers seasonal prestige accumulation to a vault, which determines player's share of TFT tokens during airdrop.

**Mechanics:**\
Following TFT listing, an airdrop will occur among players who accumulated more than 0 prestige points in their vaults. Distribution will follow this process:

* The total TFT airdrop pool is determined;
* Total accumulated prestige across all participating players' vaults at airdrop moment is calculated;
* Each qualifying player's TFT share is determined;
* A designated TFT amount is credited to the wallet linked to player's account.
