Value generation
Usually, in F2P projects, developers sell players goods and resources.
In 2040WORLD, there is a closed cycle where only the players are involved: some players mine resources and sell them to others so that they can use these resources to produce goods.
Step by step, we are creating a system that offers players certain challenges, sets goals and provides the means to achieve them. But only by investing in the game economy, performing different roles and functions, players can achieve these goals together and develop.
Last modified 4mo ago