Let's look how the production of ammo can be a link of 3 industries.
Example 1
In the game there are bullets with cartridge cases produced by heavy industry. However, this production requires metal bars created in light industry.
Example 2
Shotgun ammo requires copper and lead, or other alloys. Copper comes from light industry, while lead comes from heavy industry.
Example 3
The game will also feature energy ammo which doesn't require cartridge cases. To produce high-quality energy ammo, however, you will need heavy industry related items.
To see how industries are interconnected, see the picture above. It might be a bit difficult to understand at first sight, but the in-game implementation will be super simple and clear!
Last modified 4mo ago